Remember, you can have your nose above the horizon, but still be going down. There's a little circle that "floats" around, and it predicts where you're actually going. To enable it, first hit 'h' to bring up the default HUD, then hit 'shift-I' to see the NTPS HUD. The other is the NTPS HUD's "velocity vector". One is the help>glideslope tunnel menu option, which draws a "tunnel" in the sky that you should stay within. There are two aids available in flightgear for landing. If you find yourself sinking too quickly, and see that you're going to touch down short of the runway, pulling your nose up without adding power will only slow you down more, and make matters worse. You control your rate of descent with *speed*, not attitude. I can't stress too highly the importance of watching your speed. It's important to watch your speed carefully, and to add power if you find yourself sinking too quickly. So when you approach a runway, you reduce your speed, so that the plane sinks gently to the ground. When you drop below a certain speed, the plane begins to sink, even though it might be flying level. The basic idea is that the lift of the plane's wings is determined by the speed it's going (and angle of attack). I suggest you start learning with a c172, or any other tricycle landing gear, small propeller driven aircraft. You have to be within your parameters all the time, from a long way away. You have to *really* think ahead when you're landing a large aircraft. Another thing is that jet engines are not as responsive as a propeller driven aircraft. For one thing, it's heavy, meaning that it has a lot of momentum, meaning that it's not very responsive to pilot input. I want a tutorial, o some words that can tell me how to land a plane, maybe a boeing, wicheverĪ jet airliner is going to be about the hardest planes you can learn on.
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